A Revolution in How Games Are Made

What if games were not made by austere corporations, but by those passionate about the art of game creation?
All the games we make are made by our decentralized collective.
All our games are open source.
Revolutionary
Our system disrupts the capital structure that undermines good gameplay.
What do we do?

Fighting the Machine

The games industry lost its soul when it went to raise funds to compete on graphics rather than gameplay.

This resulted in investors pushing for games which were factory processed, empty "surefire bets." The end result was games that felt monotonous and lacked a soul.

Let's bring the "game" back to gaming by:
  • Focusing on gameplay rather than graphics.
  • Focusing on the player experience rather than monetization.

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If you're interested in making games which put people at the center of the game experience, consider a career at [P1].
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